Netease Technology News April 19, according to VentureBeat reported at the F8 Developers Conference in San Jose, California, social networking Facebook CEO Mark Zuckerberg (Mark Zuckerberg) announced the launch of a test version called Facebook Spaces Social Virtual Reality (VR) platform and promised to make the camera the first augmented reality (AR) platform.

After Facebook spent $3 billion to acquire Oculus VR for 3 years and launched the VR helmet Oculus Rift 1 year later, Facebook Spaces finally became available, which is compatible with the Oculus Rift and its controller Touch. Rachel Rubin, Facebook social virtual reality (VR) team, said: "We have just touched the surface of social VR technology." You can create a cartoon-like head as a representative of the virtual self, just like in VR. In the game. Rubin said: "From the moment you land, you will receive greetings from friends on Facebook and all things that are important to you."

Rubin said: "Virtual reality is a natural social platform. We are building it with people as the center." Facebook Spaces is integrated into Facebook Messenger calls, which means that you can broadcast your experience to friends who are not in VR, friends. You can see 2D scenes in VR space. Rubin said: "This is an extension of 'who you are'. This kind of technology will also make your humanity shine."

Facebook users with the Oculus system can log in to their Facebook account via VR and use voice chat and virtual body language to communicate with people. You can take VR selfies, draw pictures, watch 360-degree panoramic videos with friends, and talk with Messenger. Facebook Spaces does not currently support Samsung Gear VR and other smartphone VR systems. But Facebook product manager Mike Booth said that this technology will gradually expand to other VR platforms. He said: "We hope finally to apply to all VR platforms." The key is that despite having a very popular VR hardware platform, but Facebook wants to become Google in VR field rather than Apple.

In the latest financial report, Zuckerberg once said that VR is a technology that cannot see through its full potential for 10 years. At present, Facebook has about 30 to 50 people studying social VR. But with VR and AR gradually integrated into Facebook's core products, and more and more people are buying VR or AR equipment, these teams will surely continue to grow. AR may be the key to Facebook’s dominant position in the mobile space in the next 10 years, but Facebook is making an amazing rethink as it is rethinking how people experience human emotions in VR. Facebook Spaces is only the first step, but it is a very important step.

Users can experience this platform in the "Early Access" section of the Oculus Store. It also shows that Facebook's VR ambition is obviously not limited to the game field.

In addition to VR, Zuckerberg believes AR will play an important role in community building. Although the camera has become the core of many Facebook applications, especially in the process of continuing to erode Snapchat, Zuckerberg believes that the camera can do more things, such as becoming an AR platform. He explained that the platform launched today is a closed beta with basic effects that developers are accustomed to using, such as facial shaping, style shifting, and special effects. He implied that soon you will be able to create your own artwork and eventually there will be thousands of choices.

Zuckerberg's speech around AR need not be surprised, because it is an important part of Facebook's plans for the next 10 years. He believes that AR technology can free us from the things we care about. In the future, we will make more contributions to society and culture, which cannot be measured by the traditional economy and GDP. In addition, AR also allows us to do many things that are limited to the digital world today.

In his speech, Zuckerberg also demonstrated the prospects of future AR games, including a scenario where a father and two children play smart phones. They are holding mobile phones and their hands constantly slide on the physical desktop. But on the screen, they can see the scenes in the game superimposed on the real world. This demonstration is short, but it represents an important strategic part of Facebook for the next 10 years. Zuckerberg claims that such games will help define new genres.

At the same time, Facebook's first version of the AR software platform beta was also launched at the F8 conference. Zuckerberg also showed off other AR applications such as turning the house into a Harry Potter-style Hogwarts Castle on his child’s birthday, or showing Rome on the screen when you point your smartphone at a real object. Big glade details.

Technological trends that depend on computer vision, artificial intelligence, and other technologies are constantly changing. Zuckerberg said that AR is a technology that can help the digital world and physical reality become better. He also stated that applications that can turn human faces into cartoons and Pokémon Go are examples of early application of AR. Over time, Facebook’s goal is to launch eyeglasses that look ordinary but show VR content.

Zuckerberg said: "I want to clarify that your experience cannot change overnight. Over time, I think this will be a very important technology that can change our use of mobile phones and other technologies. I believe this will promote the development of augmented reality technology." (Small)

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