Recently, the "Let the Education Full of AI artificial intelligence into the Fangzhuang Education Cluster Summit" was successfully held in the 18th Middle School in Beijing, further promoting the integration of artificial intelligence in teaching and learning, education management, and education services, and using intelligence. The technology supports the innovation of the personnel training model, promotes the reform of teaching methods and improves the ability of education governance. Directors of the Department of Teacher Education of the Ministry of Education Wang Dinghua, President of the Fangzhuang Education Cluster, Guan Jie of the 18th China Education Group, and Wu Xiaoru, president of the HKUST, and other leaders, experts, and scholars attended the conference and delivered important speeches. After the special education summit, the guests participated in a rich immersive experience and comprehensive observation. Wang Dinghua, Director of the Department of Teacher Education of the Ministry of Education It is worth mentioning that as a co-organizer of the summit, ITF’s subsidiary, XFX, which focuses on VR education, will develop its own VR education equipment—light immersive VR, full immersive VR, AR smart desk, and AR. The holographic box and VR integrated machine were brought to the classroom of the 18th Middle School in Beijing. Under the comprehensive use of the teachers, the students were presented with five brilliant observation classes. HKUST Flywheel Value President Wu Xiaoru Director Wang Dinghua said at the meeting: “We must speed up the learner-centered curriculum reform and make full use of technologies such as cloud computing, big data, virtual reality, and artificial intelligence to achieve teacher education innovation. Promote the reform of teaching methods featuring independent cooperative inquiry as the main feature, improve the information literacy and information-based teaching ability of normal school students, and issue guidance standards for teacher training courses to promote the scientific diagnosis of teacher education and teaching ability. The integration of Virtual Reality (VR)/Augmented Reality (AR) with traditional industries such as industry, medical care, entertainment, aviation, and real estate has gradually evolved from point to face and from case to society. The perfect combination of VR/AR and education is an inevitable result of the development of the times and technological progress. Virtual reality is characterized by immersiveness and immersiveness. People are involuntarily immersed in a virtual space. At the same time, they have unparalleled interactivity and imagination. This trait determines the unique superiority and adaptability of VR/AR in education. In the afternoon's artificial intelligence observation class, six teachers from eighteen students used the products of HKUST News to inject artificial intelligence genes into their own courses. Highlighted products in the morning's experience sessions, and the information flight experience was once again the main receiver of the lesson. , which hosted 5 courses. The five types of VR products from XFX Vision were used to carry out the "Bi-Foot Mechanical Walk," "Applications for Sinking and Floating Conditions," "Future Learning Life Experience," "Pneumatic Rocket-assisted Glider," and "Understanding Ancient Dinosaurs." In the "Bi-Footwalking" course, the teacher Wang Xiaowei used light immersive VR suits to show the student's focus in the movement process. The teacher manipulates the courseware content screen. The students wear 3D glasses and can view the 3D model on the screen from all angles, and comprehensively understand the physical concept. The teacher Zhou Fangfang uses the AR smart desk professor Cao Chong in the class of “Slim and Floating Condition Applicationâ€. The principle of vivid demonstration of the application of buoyancy. AR smart desks use the cards with two-dimension codes to operate on the interactive stage to display the course contents in the display screen, instead of the traditional boring courseware, and do not need to prepare cumbersome instruments to carry out experimental courses; full immersion The VR suite creates a super-realistic experience where students need to wear VR headsets to immerse themselves in the course content. In addition, there are teachers, Qian Lin, Li Jiamao, and Zhang Yinping’s interactive open classes brought by the use of smart hologram boxes, VR-ones, and smart home products. Teacher Raymond also brought a classy English lesson “The dark room†to the students, which incorporated the new teaching methods into an extremely important English class. The combination of VR/AR and the depth of education inevitably subverts the learning bottleneck of the educated party in the traditional teaching methods that does not involve or participate. And in breaking the imbalance of educational resources, it will also play a huge role in promoting. On this issue, the use of VR/AR can not only provide students with a vivid and realistic learning environment, but also allow students to perceive abstract learning objects such as building human models, computer space travel, and display of molecular structure of compounds. Learning objects and goals have a deeper and more comprehensive understanding. This article is original by VR net, please indicate VR net and chain back.
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