Yesterday afternoon, China’s decision-making technology focused on VR offline entertainment was held in the Star Alliance Union E-sports Gymnasium for the launch of its new VR terror “Wraistâ€. In fact, Wraith is not just a simple VR horror game, but a set of VR offline entertainment solutions that can support up to 8 people at the same time experience: this product combines a full range of virtual reality, somatosensory and other experience , and with the physical scene to restore one by one, so that players can get immersive stress experience. In the past two years, all kinds of immersive gaming and entertainment venues covering VR technology have appeared in Super Leagues across the country, and VR experience stores have blossomed. There are also many companies that hold high the slogan of “One-year Landing XX Storeâ€, but few manufacturers can directly face the situation. Although people are always willing to try these emerging technologies entertainment forms, due to various reasons and known bottlenecks, a large number of VR experience stores disappear with time. However, the decision to resolutely bring its latest horror game "Wraith", at this special point in time is still high-profile VR offline entertainment industry, what kind of stunts in the hands? The choice of "Wailing Spirit" is an offline multiplayer interactive entertainment product. The game background is a story of a girl who was killed by the village after the little girl in the mountain village became a ghost and a group of people accidentally strayed into the village. In the game, female ghosts will appear in various ways and will disappear strangely. Players need to work together to resist the attacks of female ghosts, and finally live out of the village. China VR offline experience store status For the business model of offline haunted houses, we have actually experienced all kinds of amusement parks and shopping malls. From “jumpscare†to real people playing, haunted houses have become standard items for major amusement parks. Visible horror content has a considerable market and a large audience. For VR content, in fact, we can intuitively see that in the Steam platform or the major offline experience store, horror horror VR games are often the most popular type of game with the most reviews. Wu Hao, CEO of Select Technology, believes that the horror theme game is the most suitable for VR at this stage, so it will only create and shape the Wraith series in a short time. According to its past experience, terrorist-themed products generally have explosive revenue. According to Wu’s budget, using “average†with an average full-load rate of 20%, the product can bring benefits to users in the fastest three months. The offline experience shop was once a very popular business in the VR industry, and it was even considered as the most viable business model in the VR industry. However, with the proliferation of the market, content lagging and other factors, it is no longer able to promote the development of the VR offline market. The transformation and upgrading of the experience store under the VR line has become an imminent issue. (VR Network had an exclusive interview with Select Technology CEO Wu Hao, click to view) Choose this product to combine high-tech with virtual reality, somatosensory and so on, and conduct a one-to-one reduction with the physical scene, allowing players to experience an immersive stressful experience. In addition, this section applies to high-tech products under the line also pay attention to many details, such as equipped with a 7.1 panoramic sound, cold and warm air conditioning, etc., in addition to plug-in housing main structure design is also very convenient to transport. At the press conference, Wu Hao, the CEO of the choice, also compared the “Wraith†with the traditional VR experience shop: Wu Hao said that "Wraith" is a collection of products of many VR companies' efforts. When the whole industry is still in its infancy, only when we help each other and support each other, will usher in the final glimmer. At the same time, Wu Hao believes that this is a product that is suitable for offline operations. Only customers and partners can make money, and they will only make money if they choose. In addition, in the process of interviewing Wu Hao after the meeting, we learned that "Wraith" has an online monitoring system, and that only a tablet computer under the line can control the entire haunted house. The reason why the product is made directly into a house is to facilitate the building of a store for everyone. No matter where it is located in a shopping mall or somewhere, as long as there is an open space, this product can be completed. Stickiness is always one of the obstacles that hinder the development of VR offline. Although there are many potential consumers in the country, VR experience stores want to occupy a place in the market for a long time and need to find more stable consumer groups. This requires the VR brand to increase the user's stickiness and attract consumers to spend it twice or more, but it is not easy to do this. In this regard, Wu Hao revealed in an interview to the VR Net Xiaobian that "Wraith" draws on the gameplay of the werewolf's killing. For example, in Werewolf killing we need to capture the werewolf, and in Wraith we will catch it. Ghostly person. The characteristics that the werewolf's players played with different effects in each game were also transplanted to Wraith. Select technology CEO Wu Hao In addition to this, we also learned through interviews that the choice is currently focused on three main businesses: 1. VR: The Wraith series will also be launched in the future with 2 and 3 in the future. The first "Wailed Spirit" feedback is very good throughout the market. It can also be known in the test feedback of some C-terminal players. The player is also very satisfied with this new form. It is reported that in the future, Wraith 2 will be announced in Q2 or Q3 next year, and new game features such as offline Internet will also be added. 2. Offline stores: Next year will open some experience stores in Chongqing, Beijing and other places. At present, Wraith has been determined to land in Shanghai SEGA Theme Park and Chongqing Tops Theme Park. 3. E-Sports Carnival: Choosing to cooperate with NEST of the General Administration of Sports of the People's Republic of China on a large-scale e-sports carnival next year, and in depth cooperation with Intel and other hardware companies. At the end of the conference, VR net compile has also had the opportunity to experience the choice of a new terrorist product "Wraith": Wraith Haunted House The appearance of the haunted house is actually a shabby house with an "old shabby spider web." After the official entry into the haunted house, the VR net Xiaobian has seen the entire layout of the house is designed according to the background of the story of the Wraith. The gloomy candlelight illuminates the shabby, dark furniture and the atmosphere of terror is full. It can be said that the entire process from seeing a haunted house to entering it is already a rather terrifying experience. Then after all the players have sat and worn the HTC Vive, the player’s hands will be locked, and Xiao Bian’s feelings of coolness are already behind him. After entering the game, the eight people in the room sat around the shabby round table with a bloody broken hand on the table. Each player's virtual character in the VR wears robes and hoods, which is quite mysterious. Although this refers to the beginning of the game, other players around Xiaobian have begun to complain about terrible. The entire game content is centered around the background of the story of Wraith. Each experiencer will encounter a lot of strange and horrible events in the game. In the process of experience, all players will continue to scream. According to the development of the story, it will finally enter the "ghosting part", then the grieving spirit will come to a player, and we have to do is to seize it and destroy it! Wraith Haunted House Have to say, with the real props to their own immersive sense of "Sorceress" horror to a higher level, but the screen is exquisite, full of mystery, smooth running and 7.1 panoramic sound allows the player to remain tense, fearful status. Its complete story background and compact game plots, first seize the fragile psychological plot of the experience, and then defeat the player's psychological defense with the vagueness of the vampire. Despite this, Xiaobian thinks that some of the gameplay instructions in the game are not obvious. It still requires the staff to prompt when the game is in progress or it will greatly confuse the novice player, and it will also destroy the immersive and horrible atmosphere of the game. I hope that Improvements will be made in future releases. It is understood that choosing technology will not overwhelm the “spitfire†into the market. Instead, it will choose to sell up to 500 sets of equipment. Too many products will disrupt the market and cause vicious competition. At the same time, it will provide customers with more convenient services and financial assistance. . Although we can not tell whether this solution can usher in a new machine for the exhausted offline experience store industry, at least at this stage, the freshness, operation ideas and high-quality game content it brings are missing in the entire VR industry. , choices are worth our expectations for the future. This article is original by VR net, please indicate VR net and chain back. Wuxi Lerin New Energy Technology Co.,Ltd. , https://www.lerin-tech.com